top of page

Designing spatial experiences and interactive exhibits from concept through production

Elevation Rendering_Final_Perspective_No Figure_20260308 (1).jpg

Premier Projects

Podiums_edited.jpg

Society of Storykeepers

MFA Thesis: Physical & Digital Museum Experience

View from the Entry.png
yuvalna_Create_a_serene_minimalist_deser

Savannah Service Museum

Narrative-Driven Spatial Exhibit

image_edited.jpg
yuvalna_Create_a_serene_minimalist_deser

Multiplayer Exhibit System

MoA Kart

New Beach.png
yuvalna_Create_a_serene_minimalist_deser

Historic Site Interpretation

Beach Institute

Screenshot 2025-11-11 233628.png
yuvalna_Create_a_serene_minimalist_deser

Interactive Museum Experience System

Artifact Adventure

Bear3.png
yuvalna_Create_a_serene_minimalist_deser

Spatial VR Experience

The Cursed Bear

Experience

Untitled-1.png

Engineering (BS)

Themed Entertainment Design (MFA)

Spatial Design Lead

Fabrication Engineering & Tech Lead (NDA)

Interactive Exhibit Design Intern

Game Designer

Project Manager

Core Practices

Experience Design

Shaping how guests move, choose, and engage

  • Guest Journey Mapping

  • Role-Based Design

  • Interpretive Planning

  • Narrative Framing

Systems and Interaction

Building systems that make experiences respond

  • Unity

  • Multiplayer Logic

  • Interaction Modeling

  • Real-Time Feedback Systems

Spatial and
Buildable Design

Transforming ideas into a physical, tangible form

  • Rhino, Revit, and SketchUp

  • Layout Planning

  • Fabrication-Aware Design

  • Accessibility and Maintenance Considerations

Leadership and Collaboration

Aligning creative vision with real-world production

  • Cross-Disciplinary Coordination

  • Client Communication

  • Team Leadership

  • Iterative Development

Let's Build Something

Currently open to full-time roles in exhibition and themed entertainment design.

© 2026 by Jared Yost

bottom of page