With a BS in Interdisciplinary Engineering and an MFA in Themed Entertainment Design, I design spatial experiences and interactive exhibits grounded in systems thinking, fabrication-aware design, and narrative logic. My work moves from concept through construction documentation, spanning physical museum installations, digital prototypes, and the production infrastructure that connects both.
Experience




Engineering (BS)
Themed Entertainment Design (MFA)
Spatial Design Lead
Fabrication Engineering & Tech Lead (NDA)

Interactive Exhibit Design Intern

Game Designer

Project Manager
Core Practices
Experience Design
Shaping how guests move, choose, and engage
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Guest Journey Mapping
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Role-Based Design
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Interpretive Planning
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Narrative Framing
Systems and Interaction
Building systems that make experiences respond
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Unity
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Multiplayer Logic
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Interaction Modeling
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Real-Time Feedback Systems
Spatial and
Buildable Design
Transforming ideas into a physical, tangible form
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Rhino, Revit, and SketchUp
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Layout Planning
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Fabrication-Aware Design
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Accessibility and Maintenance Considerations
Leadership and Collaboration
Aligning creative vision with real-world production
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Cross-Disciplinary Coordination
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Client Communication
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Team Leadership
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Iterative Development





