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Experience




Engineering (BS)
Themed Entertainment Design (MFA)
Spatial Design Lead
Fabrication Engineering & Tech Lead (NDA)

Interactive Exhibit Design Intern

Game Designer

Project Manager
Core Practices
Experience Design
Shaping how guests move, choose, and engage
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Guest Journey Mapping
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Role-Based Design
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Interpretive Planning
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Narrative Framing
Systems and Interaction
Building systems that make experiences respond
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Unity
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Multiplayer Logic
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Interaction Modeling
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Real-Time Feedback Systems
Spatial and
Buildable Design
Transforming ideas into a physical, tangible form
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Rhino and Revit
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Layout Planning
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Fabrication-Aware Design
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Accessibility and Maintenance Considerations
Leadership and Collaboration
Aligning creative vision with real-world production
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Cross-Disciplinary Coordination
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Client Communication
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Team Leadership
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Iterative Development
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